﻿/* SCRIPT INSPECTOR 3
 * version 3.0.12, January 2016
 * Copyright © 2012-2015, Flipbook Games
 * 
 * Unity's legendary editor for C#, UnityScript, Boo, Shaders, and text,
 * now transformed into an advanced C# IDE!!!
 * 
 * Follow me on http://twitter.com/FlipbookGames
 * Like Flipbook Games on Facebook http://facebook.com/FlipbookGames
 * Join discussion in Unity forums http://forum.unity3d.com/threads/138329
 * Contact info@flipbookgames.com for feedback, bug reports, or suggestions.
 * Visit http://flipbookgames.com/ for more info.
 */

namespace ScriptInspector
{
	using UnityEngine;

	public static class TangoColors
	{
		public static Color32 butter1 = new Color32(0xfc, 0xe9, 0x4f, 0xff);
		public static Color32 butter2 = new Color32(0xed, 0xd4, 0x00, 0xff);
		public static Color32 butter3 = new Color32(0xc4, 0xa0, 0x00, 0xff);
		public static Color32 orange1 = new Color32(0xfc, 0xaf, 0x3e, 0xff);
		public static Color32 orange2 = new Color32(0xf5, 0x79, 0x00, 0xff);
		public static Color32 orange3 = new Color32(0xce, 0x5c, 0x00, 0xff);
		public static Color32 chocolate1 = new Color32(0xe9, 0xb9, 0x6e, 0xff);
		public static Color32 chocolate2 = new Color32(0xc1, 0x7d, 0x11, 0xff);
		public static Color32 chocolate3 = new Color32(0x8f, 0x59, 0x02, 0xff);
		public static Color32 chameleon1 = new Color32(0x8a, 0xe2, 0x34, 0xff);
		public static Color32 chameleon2 = new Color32(0x73, 0xd2, 0x16, 0xff);
		public static Color32 chameleon3 = new Color32(0x4e, 0x9a, 0x06, 0xff);
		public static Color32 skyblue1 = new Color32(0x72, 0x9f, 0xcf, 0xff);
		public static Color32 skyblue2 = new Color32(0x34, 0x65, 0xa4, 0xff);
		public static Color32 skyblue3 = new Color32(0x20, 0x4a, 0x87, 0xff);
		public static Color32 plum1 = new Color32(0xad, 0x7f, 0xa8, 0xff);
		public static Color32 plum2 = new Color32(0x75, 0x50, 0x7b, 0xff);
		public static Color32 plum3 = new Color32(0x5c, 0x35, 0x66, 0xff);
		public static Color32 scarletred1 = new Color32(0xef, 0x29, 0x29, 0xff);
		public static Color32 scarletred2 = new Color32(0xcc, 0x00, 0x00, 0xff);
		public static Color32 scarletred3 = new Color32(0xa4, 0x00, 0x00, 0xff);
		public static Color32 aluminium1 = new Color32(0xee, 0xee, 0xec, 0xff);
		public static Color32 aluminium2 = new Color32(0xd3, 0xd7, 0xcf, 0xff);
		public static Color32 aluminium3 = new Color32(0xba, 0xbd, 0xb6, 0xff);
		public static Color32 aluminium4 = new Color32(0x88, 0x8a, 0x85, 0xff);
		public static Color32 aluminium5 = new Color32(0x55, 0x57, 0x53, 0xff);
		public static Color32 aluminium6 = new Color32(0x2e, 0x34, 0x36, 0xff);
		public static Color32 aluminium7 = new Color32(0x11, 0x11, 0x11, 0xff);
	}
}
